Game Design Blog — Cheryl-Jean Leo

game design theory, concepts and techniques

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  • Travel

    goodbye, subpar mini golf, you were anything but

    August 13, 2018 /

    It was an exceptionally cold afternoon on August 13th 2017, when I stepped into Subpar Mini Golf in Alameda, CA.  More than anything, it was an idea of something to do on a Sunday, with visitors in town.  Our group…

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  • Game Design,  Travel

    an afternoon at the musée mécanique, san francisco’s retro arcade

    July 19, 2017 /

    Back in 2015, I wrote an article about arcades becoming archaic, based on thoughts on a visit to Dave and Buster’s. I thought it was time to revisit, or perhaps reimagine the topic, with thoughts on a recent visit to…

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  • Game Design,  Travel

    a rhapsody for disneyquest

    May 24, 2017 /

    There is a nondescript blue block of a building in a corner of the newly-reimagined Disney Springs at Walt Disney World Resort. This unremarkable structure contains five floors of arcade games, virtual reality experiences and interactive exhibits. The place is…

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  • Travel

    frustration at marvel avengers station: interactive exhibit review

    November 30, 2016 /

    Marvel Avengers Station, stylised “S.T.A.T.I.O.N.”, an interactive exhibit showcasing the Avengers from the Marvel Cinematic Universe, seemed right up my alley. The tagline for the experience, from the Las Vegas exhibit at Treasure Island, reads: Marvel Avengers S.T.A.T.I.O.N. (Scientific Training…

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