Game Design Blog — Cheryl-Jean Leo

game design theory, concepts and techniques

Alt Sidebar
Random Article
Search
  • blog
  • game design
  • travel
  • blog
  • game design
  • travel
  • about
  • contact
  • privacy
board and card games culture current events game art game development hearthstone indie games location based entertainment mobile games multiplayer psychology puzzle games social games storytelling travel destinations video games
  • Game Design

    justice for player two: balancing couch co-op in video games

    December 12, 2022 /

    The LEGO video games are some of my favourite couch co-op experiences.  As a franchise, they have a strong awareness of what they are: pure, wholesome, family fun, and they don’t try to be anything else.  In particular, I enjoy…

    Continue Reading
  • Game Design

    listening to the voice of elohim in the talos principle

    November 28, 2022 /

    When I played The Talos Principle, the puzzle game by Croteam released in 2014, it brought to mind other great puzzle games.  Though it can get lost in the shuffle between the legacy of Myst (1993) and the star power…

    Continue Reading
  • Game Design

    how baba is you puts the spirit of play into puzzle games

    June 1, 2020 /

    I find puzzles a lot of fun, and I enjoy games very much.  However, putting those two together is more complicated than it sounds.  You see, while “puzzle games” is a common category in any gaming catalog, it is not…

    Continue Reading
  • Game Design

    the dating game

    March 23, 2016 /

    Of all the rites of passage in our lives, the one that strikes me as most like a game is dating.  Nowadays, dating apps and websites have taken advantage of this and help us play the so-called dating game.  Lessons…

    Continue Reading
© 2025 cjleo.com
Back to top