Game Design Blog — Cheryl-Jean Leo

game design theory, concepts and techniques

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  • Game Design,  Travel

    visiting trickeye museum seoul: directions, tips, and review

    February 25, 2020 /

    Styled as the “world’s first AR museum”, Trickeye Museum Seoul is more a gallery of rather odd larger-than-life paintings styled for optical illusions in which the guest can take a photo as part of the scene.  Even the “AR” label…

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  • Travel

    creating moments at chabot space and science center

    July 22, 2019 /

    Nestled in the Oakland hills, the Chabot Space and Science Center has educated the community as a non-profit institution for more than a century.  It originally opened as an observatory in 1883, moved to its current location in 1915 and…

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  • Game Design,  Travel

    an afternoon at the musée mécanique, san francisco’s retro arcade

    July 19, 2017 /

    Back in 2015, I wrote an article about arcades becoming archaic, based on thoughts on a visit to Dave and Buster’s. I thought it was time to revisit, or perhaps reimagine the topic, with thoughts on a recent visit to…

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  • Game Design,  Travel

    virtual reality is a platform for art and museums

    March 1, 2017 /

    Before Saturday, the last time I visited a museum was eight months ago. It was the Metropolitan Museum of Art in New York during a brief visit. Although I live in a city with state-of-the-art public museums, I never seem…

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  • Travel

    frustration at marvel avengers station: interactive exhibit review

    November 30, 2016 /

    Marvel Avengers Station, stylised “S.T.A.T.I.O.N.”, an interactive exhibit showcasing the Avengers from the Marvel Cinematic Universe, seemed right up my alley. The tagline for the experience, from the Las Vegas exhibit at Treasure Island, reads: Marvel Avengers S.T.A.T.I.O.N. (Scientific Training…

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