the game design of taskmaster: fun to watch vs. fun to play
Let’s start with this statement: Taskmaster is not a game. It is a comedy panel television show, with a format that lends itself to incorporating game elements in the form of tasks. This means that the audience for Taskmaster is…
the joy of watching untitled goose game: review
I’ve been going through a slump lately. So, when looking for a game to play (and later on which to do a game design review): something light, not too serious, without too much commitment, my gaze settled on the 2019…
phasmophobia review: a ghost game about shared scares
Despite being in early access, the indie VR/PC psychological horror game Phasmophobia (Kinetic Games) has become the it-game of the 2020 Halloween season. The 4-player co-op psychological horror game has you tracking down and identifying ghosts like a modern-day Scooby-Doo…
scare tactics: game design of fear in dead by daylight
October has rolled around, which means Halloween and all the associated spooky celebrations. And since I’ve not been able to partake in many of my favourite Halloween activities, like pumpkin picking and costume making, I’ve kept up with the gaming…
recipe for horror: asymmetric multiplayer and slasher video games
Since it’s spooky season, I thought I’d write a post on a game mode that is the perfect match for horror video games. I’m talking about asymmetric multiplayer, in which different players play and experience the game in a different…
3 time zones, 1 board game: gaming together in a time of social distancing
My first thought about playing a board game online was that it was never going to work. Nowadays, getting a group of friends together is almost impossible without weeks of notice, and even then, at least one person is bound…