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  • The Daily Prophet newspaper, for the date Monday, September 1, 1890. The headline reads "Ranrok's Goblin Rebellion: Truth? Or 'Gobbledegook'?" in Hogwarts Legacy video game State of Play gameplay video by Sony PlayStation.
    Game Design

    hogwarts legacy story details revealed: deep dive

    March 18, 2022 /

    During yesterday’s State of Play (17 March, 2022), Avalanche and Sony showcased a 20-minute special on Hogwarts Legacy.  14 glorious minutes were dedicated to gameplay footage on the PlayStation, and the game itself looks magnificent. But, as I’ve mentioned before,…

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  • Travel

    from galaxy’s edge to galactic starcruiser: why it’s so difficult to theme star wars locations

    February 14, 2022 /

    Disney’s latest Star Wars themed location, the Galactic Starcruiser hotel, is set to open in March 2022 at Walt Disney World in Orlando.  But the voyage so far has been bumpy, to say the least. In December, the official trailer…

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  • Game Design,  Travel

    the attraction escape room is palace games’ storytelling gem: review

    January 24, 2022 /

    Palace Games’ new escape room, The Attraction, was a long time coming.  When I booked it back in early 2020, I had no idea that a pandemic would postpone our date almost two years.  But nonetheless, masked and equipped with…

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  • Game Design,  Travel

    disney star wars: galactic starcruiser hotel’s biggest design challenges

    November 8, 2021 /

    Marketed as “a 2-night, immersive adventure”, Disney’s Star Wars: Galactic Starcruiser hotel is set to open in Spring 2022.  This project, first announced way back in summer 20171, will welcome guests on board a spaceship called the Halcyon.  There, guests…

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  • Game Design,  Travel

    disney genie plus app and the game design of fastpass

    September 7, 2021 /

    FastPass has been an integral part of my experience visiting the Disney theme parks.  Introduced in 1999, the system was initially designed as a virtual queue.  At popular rides, FastPass kiosks printed a limited number of tickets for time slots…

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  • Game Design,  Travel

    80 days game review: reinventing travelling around the world

    August 9, 2021 /

    When I first started looking for games about travel, I was trying find a way to replicate a feeling that we’ve all been missing out on this past year.  In a previous post, I wrote about some of the games…

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  • Game Design,  Travel

    super nintendo world and the interactive theme park pipe dream

    December 28, 2020 /

    On 4 February, 2021, Super Nintendo World will be the first theme park to open during a pandemic.  Okay, so it isn’t a standalone theme park, but a section of Universal Studios Japan.  It is significant, however, because it’s first…

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  • Game Design,  Travel

    best travel video games for explorers, adventurers and experts

    November 30, 2020 /

    2020 has been a year of lockdowns, quarantines and social distancing.  For travel enthusiasts, or even those of us who were looking forward to a drive away for the weekend or a trip home for the holidays, it’s been difficult. …

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  • Game Design

    phasmophobia review: a ghost game about shared scares

    October 29, 2020 /

    Despite being in early access, the indie VR/PC psychological horror game Phasmophobia (Kinetic Games) has become the it-game of the 2020 Halloween season.  The 4-player co-op psychological horror game has you tracking down and identifying ghosts like a modern-day Scooby-Doo…

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