inventing new player types outside the bartle taxonomy’s four
In 1996, co-creator of the first Multi-User Dungeon game (MUD) Richard Bartle published his theory of four player types. With his theory outlining the motivations of and interactions between achievers, explorers, killers and socialisers1, Bartle set a standard for the…
the joy of watching untitled goose game: review
I’ve been going through a slump lately. So, when looking for a game to play (and later on which to do a game design review): something light, not too serious, without too much commitment, my gaze settled on the 2019…