the game design of taskmaster: fun to watch vs. fun to play
Let’s start with this statement: Taskmaster is not a game. It is a comedy panel television show, with a format that lends itself to incorporating game elements in the form of tasks. This means that the audience for Taskmaster is…
justice for player two: balancing couch co-op in video games
The LEGO video games are some of my favourite couch co-op experiences. As a franchise, they have a strong awareness of what they are: pure, wholesome, family fun, and they don’t try to be anything else. In particular, I enjoy…
super nintendo world and the interactive theme park pipe dream
On 4 February, 2021, Super Nintendo World will be the first theme park to open during a pandemic. Okay, so it isn’t a standalone theme park, but a section of Universal Studios Japan. It is significant, however, because it’s first…
a shady trick for designing distinct video game characters
When I was playing Red Dead Redemption 2 the other night, I realized that I was having trouble recognizing the characters. Now, I don’t mean that the art wasn’t good – RDR2 is beautiful, with detailed character animations and cinematic…
cmu carnival “game night” booths
CMU’s annual spring carnival is a big deal, so when we found out the theme for the booths this year was “Game Night”, Julian, Amy and I decided to go check them out and pass judgment. The booths ranged in…