Game Design Blog — Cheryl-Jean Leo

game design theory, concepts and techniques

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  • Game Design

    the game design of taskmaster: fun to watch vs. fun to play

    August 22, 2024 /

    Let’s start with this statement: Taskmaster is not a game.  It is a comedy panel television show, with a format that lends itself to incorporating game elements in the form of tasks. This means that the audience for Taskmaster is…

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  • Game Design,  Travel

    super nintendo world and the interactive theme park pipe dream

    December 28, 2020 /

    On 4 February, 2021, Super Nintendo World will be the first theme park to open during a pandemic.  Okay, so it isn’t a standalone theme park, but a section of Universal Studios Japan.  It is significant, however, because it’s first…

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  • Game Design

    the thrill of narrow wins in slay the spire and mario kart

    August 3, 2020 /

    You know that moment in a movie when the hero is certainly doomed but pulls himself through at the very last second?  From Indiana Jones’ evasion of a rolling boulder to Jack Sparrow’s escape from the gallows, some of the…

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  • Game Design

    how arcades have become archaic

    January 17, 2015 /

    Yesterday, a group of us went to Dave and Busters to celebrate Julian and Laura’s birthdays.  For me, arcades such as Dave and Busters have this dated, nostalgic feeling to them – I remember the outings I had as a…

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