Game Design Blog — Cheryl-Jean Leo

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  • Game Design

    wingspan bonus cards reference list with applicable birds

    September 26, 2022 /

    Wingspan’s bonus cards showcase the thoughtful balance of the board game.  In the original game, there are twenty-six bonus cards that award the player who has them bonus points for achieving different goals. As an exercise, I’ve created a list…

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  • Game Design

    wingspan game review: the best cards match strategy mechanics to real birds

    March 14, 2022 /

    If there’s one game that’s captured my imagination — and my time — recently, it’s Wingspan.  I’ve played dozens of rounds of the bird-themed board game, against friends and against the AI on Steam. Wingspan is about collecting bird cards…

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  • Game Design,  Travel

    best travel video games for explorers, adventurers and experts

    November 30, 2020 /

    2020 has been a year of lockdowns, quarantines and social distancing.  For travel enthusiasts, or even those of us who were looking forward to a drive away for the weekend or a trip home for the holidays, it’s been difficult. …

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  • Game Design

    black lives matter: diversity resources for gamers and game developers

    June 10, 2020 /

    In light of recent events and the Black Lives Matter movement, I am writing this blog post to help fight against the racism and police brutality against African-Americans that have come to the forefront in the past couple of weeks.…

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  • Game Design

    new plague inc. cure mode where you stop pandemics in response to covid-19

    March 31, 2020 /

    If there’s one game that has made headlines in the current COVID-19 crisis, it’s Plague Inc.  The 2012 mobile game saw a tenfold surge in players as early as January, with more than a 100k downloads in 30 days1.  As…

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  • Game Design,  Travel

    building a game about the berlin wall

    May 20, 2019 /

    When I visited Berlin, I was struck by how profoundly the city impacted me in the 2-3 days I was there.  Wandering around on foot from the Brandenburg Gate to Checkpoint Charlie to the Reichstag Building, I was surrounded by…

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  • Game Design

    death and victory on the oregon trail: card game vs. video game review

    May 10, 2017 /

    Unlike most of my friends, I never played The Oregon Trail when I was a kid. My first exposure to it was a few weeks ago, in card game format, and I was excited to see what all the fuss…

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  • Game Design

    foldit, player motivation and video games for science

    April 26, 2017 /

    Picture this: You’ve just come home from a long day at work, and have the promise of a free evening before you. It’s been a stressful day, and you want to relax. Do you a) fire up your favourite video…

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  • Game Design

    we are addicted to progress: designing progression in games

    February 15, 2017 /

    On a car ride in the passenger seat, my friend handed me his phone and asked me to help him hatch some chickens while he was driving. He was talking about Egg, Inc., this game where you tap a red…

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